Strategies/Ideas for England Play:If you like naval warfare, Elizabeth is your wife. In fact, if you hate it, you don`t mind either. It will give you more miles, or should I say knots, get out of your fleet. The movement is already incredible, but their ship of the line unit will let it dominate the seas for quite a long time. On each map with many islands, England will be very powerful. The Longbowman isn`t bad either. The extra range gives it more attack possibilities. Longbowman make good defenders, but overall England feels like a type of conquest and domination of civilization more than anything and given their two unique fighting abilities and the lack of unique buildings that you put in one direction should be played as such. Born the son of King Henry VIII and Anne Boleyn, who had executed his father for not giving him a male heir, Elizabeth`s first life was full of dangers. Growing up as the unwanted daughter of a mad father who destroyed England`s ties with the Catholic Church and engaged him in a civil war so that he could legitimately marry another woman (several other women, it turns out that she had to use all her mind to survive).
Elizabeth received excellent training in the hands of various tutors, including the great scholars of the time. She was an excellent student and knew how to speak five languages fluently. All the terms of a written lease must be “transparent,” i.e. they must be in clear and understandable language. Any written term should be interpreted in a way that is favourable to the tenant if its meaning is not clear.  Early game, I wouldn`t bother pushing for war unless it`s necessary (you`re badly blocked). I went to the tradition to begin with and thought it was good, but Montezuma had spread directly to me. I took over archers and a pair of swordsmen, and I started taking two cities with a great positioning, blocking it in a tiny corner of the continent. I then stabilized my four cities and followed Ghandi to prevent him from running away scientifically, pretending some miracles. I focused on trade (exploration for the Bonus) and was able to build a rich economy that allowed me to prevent smaller Civs from going to war with me.
If you could play peacefully and lie down normally, you would find yourself in the same place in the game in a better position, but when I was able to start playing peacefully, it prospered for my England. On an archipalego, I would certainly follow the Great Lighthouse. The adoption of exploration contributes to this and gives great mobility to your naval units. I suggest trying to finally take your continent, with many trading posts to ensure a Gold Per Turn high enough to support a large navy with land units to secure them.